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Old Oct 21, 2006, 01:44 PM // 13:44   #1
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Cool Weapons Are Overrated.

We've all heard it. You dont need to spend 100's of plat on the ultimate weapon to be effective but how much is that true in real life. How much do we rely on our +30Hp +1 stat, 15>50 weapons? What difference do they really make?

What would happen if a team went to an area, say for example the fissure of woe with no weapons at all. You could only use only what dropped for the team no matter the bonus's, color or requirements.

Time to find out

Some Guildies and I took an average in composition team to fow to test this theory out.

Some people emptied their inventories of weapons and off hands, others like myself(who has no space in storage) unequiped them.

Starting out



Rastigan cheated, we could'nt persuade him to drop his sword.

The first couple of mobs were tough, the warrior and ranger could'nt attack but made nice meat shields and the casters were limited to only around 30 ish energy.

We did'nt start getting weapons drops until the second from last rastigan tower mobs

Some pictures from another guildie on the trip. Leonore Vengence.

Empty inventory






Then the fissure was turned into a mini Lions arch..



Most of the weapons picked up were non max white,or very weak blue ones. Yet after we had all got some the speed picked up and there really was little difference in between what we were using now and what we normally used.

The main differences was the lack of energy for casters and resistance for warriors. Casters were also more vulnerable due to lack of health buffs and somehow needing to get closer to cast.

Otherwise by a small adjustment in play it was buisness as usual

A gold chest came as welcome relief..



However, things became little boring, so we agreed to sell/drop our newly found weapons and start again after completing the forgemaster.

This is what I was using most of the time..


During this I hit another personal milestone, and it was one of the reasons for the trip. 11 million XP, none of it farmed.



After selling the weapons we cleared the battlefield and did army of darkness with half the team being armed and then proceeded to the forest.

Alas error 7 lost us 1 of our two monks so after clearing most of the forest with 6/8 of us with weapons we were wiped by the huge mob that is triggered at the wailing lord bridge,

Apart from being huge fun, it proved that you don't need high end weapons, flashy skins, greens or to spend loads of money. Melee characters(esp rangers missed them most) but hinded by no energy buffs casters had to choose what and when to use more carefully. But even after the most basic, white non max weapon or sheild had dropped it really made marginal difference between what we normally used.

The reality is, given a good team you don't hardly need weapons at all..

Last edited by Shanaeri Rynale; Oct 21, 2006 at 01:58 PM // 13:58..
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Old Oct 21, 2006, 01:50 PM // 13:50   #2
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Impressive.
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Old Oct 21, 2006, 01:54 PM // 13:54   #3
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In PVE no but in PVP every point counts imo.
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Old Oct 21, 2006, 01:59 PM // 13:59   #4
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Your not proving that you dont need weapons to play. Your proving that FoW is easy.
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Old Oct 21, 2006, 02:06 PM // 14:06   #5
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Any PvE area is easy with the right people xD . The Point being was how much difference it made in a zone, not how easy that zone is. We had to choose a place where we could feel any differences there. Had we tried Grt N wall for example I doubt we could have found any differences at all. It had to be a high end area with no defined end so we could have a nice long run.

Kinda like test driving a car. Does'nt matter how easy the track/road is, it's how the car handles is what you are looking for..

The results were yes it does make enough to notice with no weapons, but marginal once equpped.

Last edited by Shanaeri Rynale; Oct 21, 2006 at 02:09 PM // 14:09..
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Old Oct 21, 2006, 02:20 PM // 14:20   #6
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Casters barely need weapons to deal enough damage to wipe a pack, and a group of eight should never face trouble in FoW as it is. As the team was balanced, you might as well have been doing the GNW.

As far as casters are concerned, a random staff brings them up to near-max capacity. Of course, warriors and rangers need things more critically (hence the number of rare skins for them and variety of weapons provided ot the classes).
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Old Oct 21, 2006, 02:24 PM // 14:24   #7
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Quote:
Originally Posted by Arkantos
You're not proving that you don't need weapons to play. You're proving that PvE is easy.
Now it's correct.
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Old Oct 21, 2006, 02:27 PM // 14:27   #8
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Quote:
Originally Posted by Avarre
A group of eight should never face trouble in FoW as it is. As the team was balanced, you might as well have been doing the GNW.
I'd like to see the same experiment with a group of eight in Urgoz's Warren.
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Old Oct 21, 2006, 02:31 PM // 14:31   #9
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Quote:
Originally Posted by Arkantos
You're not proving that you don't need weapons to play. You're proving that playing with an organized group instead of a pug makes everything easy.
Triplefixed.
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Old Oct 21, 2006, 02:34 PM // 14:34   #10
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Jetdoc : I wasn't aware echo nukers, trappers, SS necros and dom spammers needed weapons either.

PvE is kind of like... spiking. So long as you have a good leader, the whole group becomes very good so long as the rest have a basic clue of how to play.

Last edited by Avarre; Oct 21, 2006 at 02:38 PM // 14:38..
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Old Oct 21, 2006, 02:39 PM // 14:39   #11
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Quote:
Originally Posted by Shanaeri Rynale
it proved that you don't need high end weapons, flashy skins, greens or to spend loads of money.
Anyone who didn't already know that is just sad. Looks like a fun thing to do, but really doesn't prove anything that needed proving.

Align is correct in what it proves.
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Old Oct 21, 2006, 02:43 PM // 14:43   #12
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These guys had a lot of time in their hands.
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Old Oct 21, 2006, 02:50 PM // 14:50   #13
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But it is easy, not just with an orginised group. It just shows how bad players are, not how hard the game is.
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Old Oct 21, 2006, 04:49 PM // 16:49   #14
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Well, unless you're a warrior or a ranger (assasins don't exist in PvE :P) you could've just all walked around without weapons at all the entire time.

10-15 less energy and wanding damage is basically irrelevant.
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Old Oct 21, 2006, 05:02 PM // 17:02   #15
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Quote:
Originally Posted by Alleji
Well, unless you're a warrior or a ranger (assasins don't exist in PvE :P) you could've just all walked around without weapons at all the entire time.

10-15 less energy and wanding damage is basically irrelevant.
I'm somewhat confused. Isn't all this proving exactly what the OP was saying? You don't need "to spend 100's of plat on the ultimate weapon to be effective."

I for one can say I see high end items selling for lots of money, but if they aren't required because
Quote:
Originally Posted by The truth itself
PvE is easy
, then why?

Then again, theres not much else to spend your money on so go ahead, but thats just the way I understood his point.
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Old Oct 21, 2006, 05:43 PM // 17:43   #16
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Well no one needs to spend a lot lol, people just have nothin else to spend on.
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Old Oct 21, 2006, 06:01 PM // 18:01   #17
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Sorry but I agree with a few here. PVE IS easy when you're with an intelligent organized group. Heck PVE is easy in general just because the average player isnt that good.

The "test" here had the right intentions though. Oh and the reason some weapons sell for hundreds of plat has very little to do with how hard or easy PVE is. Some people have turned this game into some overpriced economy game where stuff is supposed to be cheap.
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Old Oct 21, 2006, 06:14 PM // 18:14   #18
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all this thread proves is that pve is a joke
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Old Oct 21, 2006, 06:23 PM // 18:23   #19
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Hey its a fun thing you did good job. People can't enjoy stuff like this though, they too uptight.
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Old Oct 21, 2006, 06:57 PM // 18:57   #20
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I think the purpose of this experiment is to see the difference between having maxed out weapons and not in a high end PvE area. As far as experiments go I think they did a good job at it. Whether PvE is easy or not, or whether a good team makes all the difference are not the parameters tested within the experiment. As far as I am aware of, based on the OP, the only variable is the unavailability of weapons to begin FoW with. Everything else was controlled. So, although the fact that weapons are not that critical in a PvE setting is relatively well known, I think this just lends more credible evidence to that.

So next time a guildie bugs me over what is the best sword/staff/bow in the game I can just tell him to stop bugging me and point him to this thread.
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